tutasocialmedia.blogg.se

Final fantasy type 0 psp
Final fantasy type 0 psp









This still needs a little work, however, with the sensitivity seemingly way too intense for the sort of movements trained into my thumb by other similar third person action games. One of the few real negative points in Type-0 was its camera, and while it wasn't perfect in this build of the HD version, the problem is immediately significantly remedied by control of the camera now being mapped to the right stick - something that of course wasn't possible on the PSP. The question of how that'll work out in the end is one that isn't satisfied by my hands-on, which only gives me the briefest glimpse at a small mission that is essentially identical in structure to what I remember from my time with the PSP version - save, of course, some demo-friendly tweaks. Despite humble beginnings as a game for cell phones as Agito XIII, Type-0 now looks like this.











Final fantasy type 0 psp